Revenge (ft Wayne Coyle) - Sparklehorse
reblog thursday goes to Kirk who posted this a week or so ago. for some reason, i had not...
Hong Kong’s High-Density Housing & Cramped Living Conditions
Hong Kong’s average housing prices is 12.6x the median annual household income,...
Florence + the Machine - Try A Little Tenderness (Otis Redding cover)
I have two great cover songs this week, so here’s one a day early. This...
Art Blakey & The Jazz Messengers - “Moanin’” - Moanin’. This might be my favorite Lee Morgan trumpet solo. Kills me that I stopped playing trumpet...
Sweet Meats Plush toys from Lauren Venell
“When you look at those two videos [2010 vs 2012] side by side, it almost appears that the company has executed one of the most artful startup pivots ever, but that’s not the case at all. Those check-ins, points, badges and mayorships were never anything more than a ploy to get people to keep pulling out their phones and sending their location to foursquare, all while the company was building up the huge data set they needed to power recommendations and other features. Listen closely to the old video and you’ll hear a lot of the same ideas presented in the new one, like recommendations and “making your city easier to use.” There’s no mistaking that foursquare was on exactly the same path then as they are now. Sure, the badges and mayorships are a fun diversion, but the real meat of foursquare has been, and always will be, the tips and recommendations they’re able to provide. Foursquare won’t kill the gaming aspects anytime soon (if ever), but they’ll continue to take a back seat.”My favorite part of running this company is seeing people “get” the transformation from “game mechanics and checkins are cute” to “with 1.5bn checkins, we can change the way you experience your neighborhood”.
But if you think the gaming mechanics “will take a back seat” you’re mistaken… we’re just waiting till we have the resources to amp them back up again. Not to show our hand at all, but do you really think all those “Level 6 Coffee” badges are just for fun and games? :)
The games were fun an all, but they never really mattered. My guess is that Dennis and the crew have a few tricks up their sleeves to make all those accumulated points finally mean something. It was never about check-ins, game mechanics, badges, or deals. Those were all simply a means to an end. The real goal always to make real-life a bit easier (and fun) to navigate. For my part, it has been fascinating to see the transition, even if it has taken some time to evolve. It takes something on the order of 1.5 billion check-ins though to turn that vision on.
Now I just got to get me some of those Level 6 Beer badges…
think, dpstylez.
As a burgeoning foursquare junkie, this is important.
The games were fun an all, but they never really mattered. My guess is that Dennis and the crew have a few tricks up...
My favorite part of running this company is seeing people “get” the transformation from “game mechanics and checkins are...